Author Topic: Death Rags and General Hit rules  (Read 416 times)

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The_Stove

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Death Rags and General Hit rules
« on: June 10, 2008, 10:10:23 PM »
There needs to be a call for these 2 items.
I have learned in the past few games that i have played that having your gun at your side and hands above your head is a threating gesture and will get you shot many times. People apparently do not have common sense or trigger control to keep this from happing which is why i think every played should be required[/u][/i] to carry a Death Rag.
Nothing expensive, just a brightly colored patch of cloth or a bandanna to inform other players that an individual is shot and should not be shot again. It would save a lot of grief in the long run.

Also some general rules that take effect when hit would also be helpful to the individual who does not wish to be shot further. Lay down, Clip out of your gun, simple things such as this to help tell others around that you are not going to be popping up and lacing them in the face any time soon.
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RuiN

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Re: Death Rags and General Hit rules
« Reply #1 on: June 11, 2008, 06:58:04 AM »
I agree with everything except the magazine out of the gun. You may be healed quickly thus needing it in. The rag does enough if you ask me. Also I lose bb's every time I take out the mag so that doesn't appeal to me.
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Re: Death Rags and General Hit rules
« Reply #2 on: June 11, 2008, 07:01:33 AM »
I think Red death rags make sense and I have been carrying one now for the last few games and have not been fired upon while down. The problem also comes from what people are doing after they are hit.

If you are in a group/firefight when you are down you are going to continue to take fire. It is actually unfair for someone to lay next to a live player and then call out "Medic" or "Already Hit" because they are in escense protecting the players around them from being hit.

If you are hit and you stay standing or even sitting/crouching you are asking to be hit again. You should be laying down, we have always said this but no one follows it. The red rag will help in this aspect, but to me it is your responsibility to keep yourself out of fire by staying low.

It should not be the responsibility of a player to try and distinguish if a player is in the game, if those players do not want to cooperate and make themselves readily known as down.
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RuiN

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Re: Death Rags and General Hit rules
« Reply #3 on: June 11, 2008, 08:30:01 AM »
Yeah, if you are a place where you might get shot you should HAVE to move out of the way. I agree on the red rags, it stands out the best. You should lay down when hit unless there is water or something, which in case means move to a nearby location that isn't.
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Re: Death Rags and General Hit rules
« Reply #4 on: July 09, 2008, 07:56:06 PM »
Just warn everyone that if you do NOT have a red marker, you WILL be shot and if you are shot, you cannot, under any circumstance; complain, bitch, moan, holler, etc.

If you do not want to get shot again, bring a red marker. Simple as that.

So to put this into a rule form:

If you do not have a red marker and you are down and you get shot again, you have absolutely no right to complain. If you are down with a red marker and are shot again, you have every right to complain.

This doesn't make it mandatory to have a marker, but it protects the people who do have them and entices the other people to carry them.





As far as the laying down after being shot thing goes...

If you are not in fire's way and you have a red marker, I see nothing wrong with sitting up with the red marker clearly visible. But.. if you are in the way, red marker or not, laying down or not, you will be shot again. The main thing is to just get out of the way of the game. If that means laying down right in the fire lane, so be it. If you have an opportunity to get just off the edge of the danger zone and sit up with a red marker, definitely do that.

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Re: Death Rags and General Hit rules
« Reply #5 on: July 09, 2008, 09:11:06 PM »
Do all other teams know of this yet? They may want to know so they don't get mad at us if we don't know if they've been hit.
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Re: Death Rags and General Hit rules
« Reply #6 on: July 09, 2008, 11:04:22 PM »
my 2 cents!

i think that if you have the red marker displayed you should be able to move    5-20 feet to a safe area.. away from fire.  i know that this is a given but i have had people shoot while i was moving to a safer location. a few times i have had people complain becuase i was moving after being "hit".
 and yes i have and use a red marker.
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Smoke

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Re: Death Rags and General Hit rules
« Reply #7 on: July 10, 2008, 06:42:22 AM »
Yes, you can move to a safer location. The problem comes when people use this to move to a safer location for the Medic to reach them. Moving should be the last option, staying low is how you should be keeping yourself out of fire.

No, these are not the official MAG rules yet, just a conversation on what we think should be the rules.

"Just warn everyone that if you do NOT have a red marker, you WILL be shot and if you are shot, you cannot, under any circumstance; complain, bitch, moan, holler, etc. "  -This is not correct, at least not until this is a widely accepted rule.

Lastly, this is Airsoft. If you are afraid of being hit by an Airsoft BB this is the wrong sport for you...
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Re: Death Rags and General Hit rules
« Reply #8 on: July 10, 2008, 09:17:54 PM »
Quote from: "Smoke"
Lastly, this is Airsoft. If you are afraid of being hit by an Airsoft BB this is the wrong sport for you...

like i tell everyone if you come out to play you WANT to get hit by bb's, and in turn you get to hit other people with yours.
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Re: Death Rags and General Hit rules
« Reply #9 on: July 13, 2008, 03:33:19 PM »
would a red bandanna be ok???
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Re: Death Rags and General Hit rules
« Reply #10 on: July 14, 2008, 07:34:22 PM »
Absolutely. A red bandanna works great, I myself was using one out on the field on Sunday and it REALLY helped me not to get shot after I was already down.

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Re: Death Rags and General Hit rules
« Reply #11 on: July 16, 2008, 10:16:23 PM »
k lol cuz i got 3 of them, im a wangsta of sorts, somtimes with the way i dress
Ben Vicnaire aka "Courier"

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Re: Death Rags and General Hit rules
« Reply #12 on: September 28, 2008, 09:44:26 PM »
Duck and I think that if you have a red rag, are laying down, and have to move more than a bodies length away to get out of the hit path you should just resawn.
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Re: Death Rags and General Hit rules
« Reply #13 on: September 29, 2008, 07:34:01 AM »
That's an interesting concept, but it gives an unhonest player an excuse not to sit there and wait for his/her bleedout time. Bleedout times serve dual purposes: 1) You might get back in the battle with a medic 2) You might be out of the game for that period of time as a negative effect of being shot.

Not saying I don't like the idea, just more stuff to think about.
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Re: Death Rags and General Hit rules
« Reply #14 on: September 29, 2008, 03:27:31 PM »
people need to bring a hit rag so that other players dont mistake them for being in play.
as to the colour, i don't have any strong feelings about that.
sometimes i remember my red one  other times i have some white ones.
the colour of the item shouldnt really matter as much as having the item.
but i think that all of us as a whole could just use more experience.
now im not saying that to be offensive to anyone.
but i could honestly have a full red body length "rag" on and be 75 feet from the firezone, anyone whom is not aware of what is going on can and will shoot at me.
so i think as it has been suggested many times before, people (team leaders) need to train their members on target identification.  
i think that  is the REAL problem.
i have been at the receiving end of a few shots, when people say "i saw some movement" and then open up with a box mag. members need to train themselves in knowing who and what they are shooting.
secondly members need to learn to listen, and speak clearly. while a member is encountering a target they need to be aware with each  bb that leaves their barrel what is happening once that bb contacts something.
full-auto blind shots have caused some issuses in the past.
we have all seen/hear of  members complaining of being shot, calling hit, then having the same member continue to unload on a down target. so yes there are things that need to be worked on.
yet make no mistake, nothing is going to prevent a member whom is not trained from unloading their fully-auto high powered AEG at you.
once these two skills have been instilled in all members, then we will no longer have issuses.
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