Author Topic: Drop and Go.  (Read 173 times)

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Joker

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Drop and Go.
« on: June 18, 2010, 09:51:27 AM »
Army soldiers are fighting Afgani Rebels in northern Afganistan.
The mission was a simple search and destroy mission untill the Soldiers started running low on ammo.

The Army Soldiers have to find thier ammo drop but it was dropped in different coordinates. While they find that A sniper/spotter team has to find the Rebel supply depot and tell the main attack force so they can regroup and destroy it. Army respawn is the starting point.

Rebels have to defend thier supply depot. And patrol between thier Command Post and the Supply Depot. The base where the supply depot has to be kept seceret butthe Command Post is also the respawn for the Rebels.

Medic Rules:
        Army: 3 tags, unlim respawns
        Rebel: 3 tags, unlim respawns
Army Ammo Restrictions: Each Army Soldier can only carry a max of 400 rds.
No Ammo Restrictions for Rebels.

All though of by looking at a shipping crate at Old Navy. What you guys think? Could we run this?
« Last Edit: June 18, 2010, 09:53:08 AM by Joker 13 »
Jules "Joker" Carrier
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Joker

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Re: Drop and Go.
« Reply #1 on: June 23, 2010, 11:13:11 AM »
come one guys. you have to have comments and/or concerns!
Jules "Joker" Carrier
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Custom CQBR *FOR SALE*
KWA USP .45

"When Jesus had called the Twelve together, he gave them power and authority to drive out all demons and to cure diseases." Luke 9:1

Soy

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Re: Drop and Go.
« Reply #2 on: June 23, 2010, 12:54:56 PM »
sounds really fun. I like the max of 400 rounds per person, it adds a more strategic aspect to the game.  I like attack and defend type scenarios.
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coyote

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Re: Drop and Go.
« Reply #3 on: June 23, 2010, 04:11:59 PM »
I like it, just one thing how would you count the ammo and regulate that for everyone?

Tesla

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Re: Drop and Go.
« Reply #4 on: June 23, 2010, 04:52:46 PM »
Probably either... 1 hi per person for those who have it and 4 mids (Maybe 3?) for those who have them.
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bishohki

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Re: Drop and Go.
« Reply #5 on: June 23, 2010, 09:20:02 PM »
we ran something like that a few weeks ago, it was fun. No problems here with the game.
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