The Mercs should be way ahead of the zombies to begin with.
Didnt the rescue team start at cp? the monsters were at kyles, Not exactly way ahead.
I was talking to a friend of mine that i used to play paintball with about this game this mornig, and he said something interesting after i gave him the layout.
His comment was.. Well, if the hunters were disabled, and in need of rescue,, the monsters would be all over them, or at the very least in control of the surounding area, forcing the rescue team to break there lines to get in to the hunters.
after we talked a bit bout this we came up with
the hunters are surounded by the monsters at the start, but, out of ammo, hence the need for rescue/resupply.
The Zombies, being more inteligent then the average monster have decided to use the hunting team as bait, and are guarding them hoping more humans will come in to rescue them, Instead of just eating them as they normaly would.
Using my suggestion of the monsters haveing to walk away during there respawn, the rescue team should be able to break lines and get into the hunters. The rescue team making physical contact with the hunters will scare the monsters into a temperairy retreat, giving the hunters and rescue team a small head start out of the base tward evac.
A few monsters should be roaming the woods in small teams (2) and not allowed near the hunting party location, there role is ambush to slow the evacing team after rescue is made to allow the monsters to catch up if possible.
Sidenote. Althought i am the first to agree that the more rules you add to a game the harder it is to play, But i will also be the first to say, its unique rules that make the game. otherwize, your just shooting people. Some prefure that, but i think most of us prefure a game that isnt just a straight up go kill them thing.