Author Topic: Conquest  (Read 226 times)

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Shi50

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Conquest
« on: June 08, 2009, 10:34:44 PM »
much like cobras territories,

Scenario:

Its pretty simple
Basically have a giant ground war.
Have two teams each team starting with one base and one respawn
(starting respawn should be placed about 500ft in back of the starting base. This is so a teams last base is being contested, the defending team can still respawn with out being camped.)
have approximately 4-6 other neutral bases.
(each base will have the flags of each team at the base but the flag would not be hung up at the beginning i.e. the base is neutral at the moment)

Objective:Capture all of the bases
each base should be marked with a colored flag to indicate which team controls it
once a base is captured that team can respawn there
the opposing teams spawn base cannot be captured until the attacking team has control over all of the other bases.
 

Teams: 2
Medic rules: Standard
Medic heals: 1
Respawns: unlimited
Respawn Time: 200 count

Team Communication is key
any ideas, comments, concerns, epiphanies, bitches, gripes, rants, or ruts?

PSEbowman45

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Re: Conquest
« Reply #1 on: June 09, 2009, 01:25:55 PM »
sounds good. but once all the flags are taken should the team holding them have to last a certain amount of time then they win?

Shi50

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Re: Conquest
« Reply #2 on: June 09, 2009, 02:48:58 PM »
no because it would take the attacking team 200 seconds to capture the fort so it would be a fight to get it back

Tesla

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Re: Conquest
« Reply #3 on: June 24, 2009, 03:56:09 PM »
This sounds really cool, i'd love to do this! We should schedule it!!!
Name: Ben Bryant a.k.a "Tesla"
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Shi50

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Re: Conquest
« Reply #4 on: June 25, 2009, 01:44:59 AM »
it was scheduled to be played after the build day at Harris